Community driven development!!! We run our group a bit differently than others, nobody is assigned a specific role when developing a game, everyone gets to participate in the development in all areas and processes of development and believe that creative freedom is very important to developing a good game. However loose we may be, we do expect all of our changes and development steps and additions to be logical and to make sense...
About- This group was founded in 2011, and released their first game Cyclops Run a couple months after its birth. The group has changed from many different names, first it was Zion7 Games, then switched to Cyclops Studios in 2012. The group at Cyclops Studios put out only one game but had 3 in the works. The studio was later closed in 2012 , and in 2014, Cyclops Studios reformed and re branded itself to Skylocke Games.
Skylocke Games has collaborated with over 12 gamers and programmers to bring to you various projects such as the upcoming game Don't Die II which had a large team of about 10 people work on the project. In the future, Skylocke Games hopes to collaborate with fans of our games to bring to you projects that would be of interest to you and anyone who plays our games!
Canyon Forkash (Founder)
Jared M. (Programming Expert/Sprites)
Andrew M. (Programming Expert)
Sebastian B. (Programming/Sprites/Design)
Carter K. (Game Tester/Ideas)
Kallen K. (Game Tester/Ideas)
Will M. (Game Tester/Ideas)
Cyclops Run (2012)
Don't Die Please! (2016)
Don't Die II (2018) OUT NOW!!!
Cyclops Run Multiplayer (2012)